Monday, February 11, 2019

AL PC: Jarenian

Season 7 Play: Attained Level 10 (Eldritch Knight 6; War Cleric 4)
Note: He converted to Season 8 as 11 when it rounded up so I gave him another level of War Cleric


I had an idea, when reading the multiclass section of the Player’s Handbook. The Eldritch Knight counted as a one-third caster, so taking six levels of fighter would equate to two full caster levels for the multiclass chart; thus I implemented my plan and multi-classed to war cleric so that once a day I could do an awesome five attacks a round via an action with two attacks, an action surge for two more attacks, and a bonus action from the war priest ability – all without feeling too bad about losing some spell levels. It was awesome when I was able to finally have it come together! Most modules have an obvious boss fight so just needed to make sure to save my resources for that.

Hero Forge Design:

Backstory
Jarenian was raised by centaurs after his family was killed by evil dragon cultists. The centaurs brought him into the Feywild, where they taught him how to fight and use magic; when he was old enough, he helped the centaurs as a soldier in their war against the evil wemics and earned the rank of captain for one of the support squadrons.

Adventures
DDEX1-9 Outlaws of the Iron Route
In this adventure, the team was able to do a lot of stealthing and planning to deal with different factions. Jarenian got the magic item and was easily able to trade it.

Lost Mine of Phandelver Campaign
Jarenian really impressed the other adventurers in Wave Echo Cave after they had let him attune to the boots of striding and springing. He was jumping all over the place killing enemies and healing people. It was tons of fun. After this storyline was over, I used the AL Downtime option to get the character up to Tier 2.

DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
I have to admit I must have been having a bad day or something when the adventure started, but things really picked up fast. It was during the vampire battle that my multiclass 5-attacks in one round combo finally came online in full force. Smacking that undead monster with the Lightbringer mace from LMOP was great. Jarenian just unleashed on it. Unfortunately, we only got through two-thirds of the dungeon and I was busy when the rest of the group met to finish the last third. Even still though, that module was full of loot and rewards.

DDAL05-17: Hartkiller's Horn
This adventure was hilarious in the sense that I was laughing at myself while fearing a potential TPK (total party kill). It all happened when I failed some checks and ended up sliding down some ice into a ravine while the party was spread out being annihilated in an ice cavern. Eventually those boots of striding and springing got me out of there and we survived, but just barely.


On Discord chat when I mentioned to the other players that I traded away the boots of striding and springing (because it required attunement and I didn’t want too many attunement items), they balked and responded in shock. To them the boots had become an integral part of the character. They loved that the dwarf with the short legs could move so fast and travel so far on the battlefield. Looking back, I do somewhat regret the decision, but I am looking at the Season 8 item options and hoping to get a broom of flying (which does not require attunement) so hopefully all will end well for Jarenian…

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