Our DM for the FOE Campaign cancelled our session for this week so I don't have a new FOE Log for you. Instead, I went through my old notes to provide other "Tales of a Player" logs for you to enjoy. A few years back we had a short-lived campaign (with the DM basing the world on some of the Elder Scrolls Lore, modified for a D&D setting) in which I played a brave halfling fighter named Rej.
One of the funny things about the Cyrodiil campaign was that NH and I started at the table with our DM and decided to randomly roll for the classes and races of our characters and we both rolled for halfling fighters. NH decided to change her character to a druid. It was refreshing to play something different.
Cyrodiil Sessions 1-3:
Cyrodiil: In the city of Chorrol:
Rej (halfling fighter) was living with the fighter’s guild (with the leader Jondar the dragonborn) when his former war buddy Shallon Tealeaf (halfling druid) showed up at the town (staying at the Gray Mare Inn). Jondar tasked them with investigating some goblins who had been messing with the local merchants. They recruited the dwarf cleric Harbin to join them.
After traveling for a few days, they found and killed the goblin bandits. They found a secret cave tunnel that went to the lair of a lich with a tied up, tortured halfling named Marinder. The group returned to the town and had the high elf (Sarial) at the mage guild agree to look through the lich’s journal and give them the info from it.
A farmer needed help so Rej, Shallon, Harbin, and Marinder headed out. They had to kill 3 goblins, 2 hobgoblins, 2 orcs, and 1 bugbear. They saved the farmers. Back in the town, Sarial reported that the lich’s books had necromancy info in them and the journal had the location of one of the lich’s apprentices. Rej started studying the books. The group travelled to the forest for Shallon’s druid initiation ceremony.
They went to Elenglynn to deal with the lich’s apprentice. They made it through some traps at some ruins and fought undead (skeletons, zombies, and a ghoul). Afterward, the group rested and returned to Chorrol. Rej quit the fighter’s guild and the group took the suggestion of an elf to go on a journey to Imperial City. On the way, the group spoke to a farmer who told them about danger at Fort Caractacus, where a wizard had moved in. Shallon took on a wolf as her animal companion.
The dwarf wizard Gondar Turkinson (who knew Shallon and Rej from the war) joined up with them. They fought an owlbear and a gang of bandits; Rej got a magic sword and made him super courageous. After they rested, they tracked the remaining bandits to Battlehorn Castle. A lich with an undead goblin wanted to “escape the island” of Cyrodiil and said he needed Marinder to do it. He demanded the group hand over Marinder, but Rej refused; the lich disintegrated Rej before taking Marinder away. Shallon and Gondar were horrified.
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