I created Ro Stormhammer, a.k.a. “Nudzir Aht,” to play him at a local gaming convention. I first played him in some online sessions to level him up before the convention. His first adventure was DDEX2-10 Cloaks and Shadows and he probably should have died in that one because the party encountered a wizard that the DM implied had to be “powered down” since we were a “weak party” of low level characters. I enjoyed the climactic showdown at the end of the adventure as well, even though I feared we could we fail. We didn’t.
Pre-convention he also participated in DDAL06-01 A Thousand Tiny Deaths, DDAL07-03 A Day at the Races, the first part of DDHC-LMoP Lost Mine of Phandelver, and DDAL07-04 A Walk in the Park. I used the Adventurer’s League rules to rework him some and level him up before the convention.
When I reworked the character, I realized I could use Volo’s Guide to Monsters as my +1 book for the character and I turned him into a Yuan-Ti. I worked it into his background story, along with a randomly rolled trinket:
Backstory
Ro Stormhammer was not born a Yuan-Ti, but rather had been exiled by his people after he discovered a strange trinket; one day he found a shard of obsidian that always felt warm to the touch. He liked the stone. When he researched the rock, he found out about the mysterious one called Tharizdun. His clan didn't understand that he wanted to worship the "forbidden god" so they exiled him.
He found a secret lost temple of Tharizdun, where he learned the ways of elemental worship. There, a Yuan-Ti wizard befriended him and convinced him to engage in rituals that turned Ro into a Yuan-Ti. After Ro embraced the ways of the primordials and became a tempest cleric, his only friend in the world was killed. Ro used his friend's spellbook, and a promise to the Lord's Alliance that he would help them, to get accepted to a respected evocation academy. As a member of the Lord's Alliance and a talented cleric-wizard, Ro continues his adventures under the alias of “Nudzir-Aht” (which is Tharizdun spelled backwards)...
The in-person gaming convention was amazing! It was two days, with two sessions per day; that included two epics and two modules that I participated in: DDEP07-01 Peril at the Port, DDAL05-5 A Dish Best Served Cold, DDEP07-02 Drums of the Dead, and CCC-CIC-04 Best Friends Forever. The tempest cleric and evoker wizard multiclass worked out really well, allowing me to use max damage for a lightning bolt.
I also applied DM rewards to this character and I have used him to help trade items around for my other characters via downtime days and extra money. Looking back, I’m surprised I didn’t play him more after the convention. But I was interested in trying out different classes and different build combinations and most of the online gaming sessions were for Tier 1 characters. Once I reached Tier 2, there were less options for play.
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