Thursday, June 28, 2018

CoMT 11: Waterdeep FOEs

The Adventures of the Criminals of Many Things continue with:
Seiken the elf kensei monk,
Mory Brewblood the dwarf cleric,
Elyrin the human necromancer, and
Bleaksin Blackscale the kobold scout!

CoMT Session 11:
Homebrew FR Campaign (City of Many Things)
Seiken, Mory, Elyrin, Bleaksin, and the new bard recruit were all on their boat bonding on the way to Waterdeep. Mory asked Elyrin what he thought about them secretly being the “Criminals of Many Things” as a division within FOE (The Federation of Explorers) – as per Mory’s original talks with Oozey. This conversation upset the new bard and allowed Mory to realize Seiken never really realized that he had joined the Criminals of Many Things (back in the sewers with Derv, Oozey, and Parker). The situation was also news to Elyrin, who ultimately brought up a moral dilemma that someday Mory might have to pick between FOE and the Criminals of Many Things (which Mory thought was a ridiculously absurd possibility, until later in the adventure…).


At Waterdeep the new bard left the group to go off on his own adventures. The city guards wouldn’t let the team into the streets with their weapons because they didn’t have a writ as adventurers. Seiken refused to leave his sword behind to go into the FOE Offices of Waterdeep to get the proper paperwork; Mory, familiar with the city but not the FOE Waterdeep division, volunteered to go. Unfortunately, the team soon found out that the Waterdeep division of FOE did not consider Mory, Elyrin, and Bleaksin official members of the organization.

Once they got the entire team into the city and up to the 3rd floor offices of FOE, Arty the clerk introduced the team to the leading council of the FOE Waterdeep Division: Lt. Hayes (the red half-dragon with a cool pocket dimension office), a half-elf, and a human. They told the team that the new guys could be probationary members and earn full status if they completed a quest consisting of 3 parts. The had to (1) bring a clerk with them to start a new division of FOE in Llork, (2) search the hills and forests north of Llork to find a magic pillar rumored to be left behind by ancient Netherese wizards, and (3) somehow bring the pillar back to FOE. Bleaksin got a double-sided map with the Sword Coast on one side and the High Forest region on zoomed in on the other.

The team researched in the libraries of Waterdeep, where Elyrin learned that the pillar – in legend – was associated with an egg or a building or a hammer forge (maybe all 3?). They also met with Mory’s mother Kathra, who was the assistant head cleric at the Moradin temple. She confirmed that in her younger years she foolishly fell in love with Mory’s pirate father. She also gave the team info to trade items with two different dwarf magic item dealers.

With his mom, Mory had recommitted to doing Moradin’s work in the world and apologized for falling into bad habits in his quest to know his pirate father. The next morning, the team went to the Waterdeep FOE tavern to pick up the young human clerk Authel (and Seiken picked up a sending stone so he could magically send reports back to Arty).

Player Note: Both myself (playing Mory) and the player of Elyrin were upset by the way the Waterdeep FOE officials totally disrespected our characters - which was weird because the DM said after the session that he hadn't intended for the NPCs to come across that way. Apparently our assumption that Seiken could recruit people into FOE in the City of Many Things was not the same as what the DM had the NPCs think about the organization.

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